Europe, Middle East, and Africa
Flag of Ireland

Ireland

The DDoS threat landscape is constantly evolving, and to stay ahead of adversaries, ongoing monitoring and analysis are essential to detect how they are modifying their behavior and targets. NETSCOUT monitors the global threat landscape and drills into regional and country-level statistics to ensure that adversaries inform us of near-real-time trends. The country-level analytics featured on this page are automatically generated using our global threat analysis and collection platform, ATLAS, and provide a range of benchmarks for the specified time period, such as the top vectors used in DDoS attacks, top targeted industries, most vectors used in an attack, and total attack frequency.

Max Multivector Attack

Max number of vectors seen in a single attack

24

Attack Vectors Used

1. ARMS Amplification
2. CLDAP Amplification
3. COAP Amplification
4. DNS Amplification
5. ICMP
6. MS SQL RS Amplification
7. NTP Amplification
8. NetBIOS Amplification
9. RIPv1 Amplification
10. SNMP Amplification
11. SSDP Amplification
12. STUN Amplification
13. TCP ACK
14. TCP RST
15. TCP SYN
16. TCP SYN/ACK Amplification
17. UDP
18. WS-DD Amplification
19. chargen Amplification
20. mDNS Amplification
21. memcached Amplification
22. rpcbind Amplification

Top Attack Vectors

Ta

TCP ACK

Number of Attacks

21,333

Tk

TCP SYN/ACK Amplification

Number of Attacks

12,836

Tr

TCP RST

Number of Attacks

8,876

Lt

L2TP Amplification

Number of Attacks

7,796

St

STUN Amplification

Number of Attacks

5,002

Top Seven Industries Under Attack

The following table lists the top vertical industries under attack from July 2025 to December 2025 by number of attacks.

Rank Vertical Frequency Average Duration
1
Wireless Telecommunications Carriers (except Satellite)
41,155 5 Minutes
2
Computing Infrastructure Providers Data Processing Web Hosting and Related Services
2,388 185 Minutes
3
All Other Telecommunications
1,141 21 Minutes
4
Wired Telecommunications Carriers
81 440 Minutes
5
Hobby Toy and Game Retailers
56 16 Minutes
6
Colleges Universities and Professional Schools
7 13 Minutes
7
Software Publishers
6 20 Minutes